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1. Caldari imbalance must end! - in EVE General Discussion [original thread]
Originally by: Evil Pookie Edited by: Evil Pookie on 04/09/2008 21:01:29 I dont think caldari suck at pvp: Evil Pookie BURN EDEN 5689 kills, 68 losses, 83.66:1 ratio, 422.24 billion ISK inflicted in damage, and 18947 points How man...
- by Minami Sayuri - at 2008.09.04 21:38:00
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2. 0.0 alliances nothing but bullies? - in Corporations and Alliances Summit [original thread]
0.0 is all about survival of the strongest and there's strength in numbers... You can't expect people to be benevolent about the resources in their territory. It's precisely those resources that give them the advantage and reward them for being ab...
- by Minami Sayuri - at 2008.09.04 21:23:00
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3. No subject - in EVE General Discussion [original thread]
I agree here... While the money made in 0.0 is much higher than Empire, if you factor in the resources spent in protecting and operating in 0.0 space (in the form of human time, coordination, logistics, ships, modules, POS, etc.) you'll find that ...
- by Minami Sayuri - at 2008.09.04 20:47:00
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4. ZP Reviews Eve Online - in EVE General Discussion [original thread]
As much as I love EVE, that was the brutal truth... ^^;; Thought it may be the truth, I'm going to keep playing EVE and keep kicking those NPC's in the shins.
- by Minami Sayuri - at 2008.09.04 20:33:00
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5. Caldari imbalance must end! - in EVE General Discussion [original thread]
Edited by: Minami Sayuri on 04/09/2008 20:28:35 Originally by: 5pinDizzy Caldari frigates - Amarr Punisher can beat any other t1 frigate ingame 1 on 1. I'd wager a Griffin could probably beat a Punisher without much problem in most ...
- by Minami Sayuri - at 2008.09.04 20:25:00
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6. What should CCP do to get rid of macro-miners and gold farmers? - in EVE General Discussion [original thread]
Well the mining solution could be solved by making mining much more dramatic and thought provoking than it is now. If I were CCP this is what I'd probably implement to try to mitigate the problem: 1) Lower the yield from static asteroid belts to ...
- by Minami Sayuri - at 2008.08.06 22:48:00
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7. NPC corps are too safe. Risk/Reward hurfdurf - in EVE General Discussion [original thread]
Well my suggestions were an attempt to aim more at taxing the higher end game for people in NPC corps while at the same time preserving the lower end game that the newbies rely on. Heavy taxes across the board is not the answer because it hurts ne...
- by Minami Sayuri - at 2008.08.06 17:42:00
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8. NPC corps are too safe. Risk/Reward hurfdurf - in EVE General Discussion [original thread]
Edited by: Minami Sayuri on 06/08/2008 16:47:24 Originally by: Dionisius Why don't you simply remove new folks from the starter corps after 15 days trial? Move them to other NPC corps that have lets say 60%tax on all income. Leg...
- by Minami Sayuri - at 2008.08.06 16:47:00
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9. NPC corps are too safe. Risk/Reward hurfdurf - in EVE General Discussion [original thread]
Well obviously you have had a very different NPC corp experience than me. I personally never fleeted with a person outside of the NPC corp for the duration that I was in one (and it was a long while). The most interaction I did with people outside...
- by Minami Sayuri - at 2008.08.06 16:42:00
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10. NPC corps are too safe. Risk/Reward hurfdurf - in EVE General Discussion [original thread]
Originally by: Nur Vadenn Originally by: Minami Sayuri It seems that the solution to this problem is fairly simple. You can easily create incentive for a person to leave an NPC corp by doing one of the following: 1. Completely bar...
- by Minami Sayuri - at 2008.08.06 15:41:00
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11. NPC corps are too safe. Risk/Reward hurfdurf - in EVE General Discussion [original thread]
It seems that the solution to this problem is fairly simple. You can easily create incentive for a person to leave an NPC corp by doing one of the following: 1. Completely bar members of NPC corps from doing L3/L4 missions. 2. Limit the number of...
- by Minami Sayuri - at 2008.08.06 15:08:00
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12. Question to those involved in FW... - in EVE General Discussion [original thread]
Another question I wanted to ask was what level the ships involved in FW generally were. Are they mostly T1 frigs and cruisers run on alts, or is it like corp/alliance warfare where you commonly see T2 ships and fittings as well?
- by Minami Sayuri - at 2008.08.06 14:10:00
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13. Question to those involved in FW... - in EVE General Discussion [original thread]
So for the most part, things or on the militia/alliance level as opposed to individual corps running around under the banner and doing their own thing? One of my main concerns about joining a player run corp is the potential loss of freedom. I saw...
- by Minami Sayuri - at 2008.08.06 14:04:00
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14. Question to those involved in FW... - in EVE General Discussion [original thread]
I've been considering getting into this and it all looks wonderful on paper, but how's the actual reality of being involved in factional warfare (or more specifically a FW NPC militia corp)? Is it similar to being in a 0.0 corp for the most part? ...
- by Minami Sayuri - at 2008.08.06 13:47:00
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15. wtf do i do with my vagabond and rapier now????? - in Test Server Feedback [original thread]
If you can't think of what to do with them, sell them now before the nerf. You'll get your ISK back and you can always take some time to think about it and buy it again when you're ready. I sold my vagabonds and rapiers... Don't want to risk losin...
- by Minami Sayuri - at 2008.07.31 16:37:00
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16. CCP: What is the point of blasters? - in Test Server Feedback [original thread]
Originally by: Jaketh Ivanes meaning if the torps do the wrong damage, the torp user has to wait about 17 seconds (fireing cycle and reload) before he can do damage. If it's the right damage, he is good to go. It's a gamble you don't have ...
- by Minami Sayuri - at 2008.07.31 16:33:00
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17. Why no killrights when someone salvages my wreck? - in EVE General Discussion [original thread]
I personally believe that wrecks should have a timer before someone is allowed to salvage it without getting flagged. It's really just not fair to the person running a mission to have someone come in a start salvaging while you're still trying to ...
- by Minami Sayuri - at 2008.07.11 19:38:00
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